This is the second part of a solo, narrative campaign within the Ultraviolet Grasslands RPG setting, created by Luka Rejec. The text was generated by the Chat GPT large language model, with multiple generations and further responses spliced together and edited. Some of prompts to generate the text were taken from the UVG sourcebook and/or fan materials. UVG and the Vastlands setting are the intellectual property of Luka Rejec. This campaign log is unaffiliated with either WTF Studio or Luka Rejec.
The adventurers Karnelia di’Orca, Jalosti i’Grati and Arcia Bodizie are travelling through the Azure Ruins on their way to the Violet City.
Karnelia di'Orca is a tall and slender figure, with long dark hair and piercing eyes. She wears a flowing red robe adorned with intricate golden embroidery, and carries a staff topped with a blood-red crystal. A single black vertebra is visible at the base of her neck, marking her as a member of the secretive wine vampire order.
Jalosti i'Grati is a short and stocky purple-skinned young wizard, with a wild mane of hair and a bushy beard. He wears a flowing purple robe, and rides a machine horse that shimmers with shades of rust and metal. In his hand, he holds a staff of polished black wood, etched with arcane symbols.
Arcia Bodizie is a rugged and weather-beaten figure, with a scar running down her cheek and a patch over one eye. She is dressed in a patchwork of scavenged clothing, with a long, flowing coat of dark blue and a bandana tied around her head. She carries a curved sword at her side, a sign of her status as an exiled pirate. A small furry mutant vole sits perched on her shoulder, giggling at anyone who pets it.
Soundtrack: 'Blackbird's Fall', Black Moth.
Chapter 3
As the adventurers approached the Violet City, they
discussed what they knew about the metropolis.
"I've heard that the cat lords rule the city with an
iron paw," Karnelia said, her dark eyes scanning the skyline.
"Yes, but they are said to be incredibly powerful
psionic beings," Jalosti added. "They can control the minds of their
human thralls with ease."
Arcia nodded, her long black hair blowing in the breeze.
"I've also heard that the city is a hub for trade and luxury. But there is
also poverty and crime lurking in the shadows."
"We'll have to be careful," Karnelia warned.
"The cat lords are not to be trifled with."
As they entered the city, they were struck by the mix of
opulence and decay. The streets were filled with bustling stalls and merchants
hawking their wares, but
The streets of the Violet City were a chaotic and vibrant
maze, pulsing with life and energy. The stall-strewn streets were filled with
merchants hawking their wares, from exotic fruits and spices to strange gadgets
and magical trinkets. The air was thick with the smells of cooking food and
perfumed oils, mixed with the underlying stench of sewage and decay. As the
adventurers passed through the plazas of the city, they watched the thralls of
the cat lords stride through the crowds, their faces blank and empty as they went
about their duties. The cat lords themselves lounge on the laps of their
thralls or strutted through the streets, their lithe bodies and sharp claws a
reminder of their power and control over the city.
Jalosti's machine horse whinnied and stamps its feet, unused
to the noise and chaos of the city. Arcia's mutant vole, tucked safely in her
pocket, giggles with excitement.
Duresa's eyes are wide as she takes in the sights and sounds
of the Violet City. She has never been to a place like this before, and she is
both intimidated and exhilarated. She knows that Destro is here somewhere, and
she is determined to find him.
Despite the dangers and distractions of the Violet City, the
adventurers are determined to help Duresa reach her love, Destro. They brave
dark alleys and dangerous neighborhoods, always on the lookout for danger.
But when they finally meet Destro, Duresa's hopes are
shattered. He is not the man she remembers, but a cold, calculating merchant
with a wife and children. He reveals that he never loved her, and he has no
interest in her.
"I never loved you, Duresa," he says, his voice
cold and unfeeling. "You were just a slave, a plaything for my
entertainment. I have a wife and children now, and I have no interest in you or
your companions."
Duresa is horrified by his words, and she feels a deep sense
of betrayal.
"I can't believe this is happening," she says to
Karnelia, Jalosti and Arcia, her voice shaking with emotion. "I thought he
loved me, I thought he was waiting for me. But he was just using me all
along."
The adventurers try to comfort her, but they know there is
nothing they can do to change what has happened. They offer her their support
and friendship, and they vow to help her. Disheartened, the group retires to
one of the many taverns and drinking houses of the Purple City.
As they made their way through the crowded streets,
Karnelia, Jalosti and Arcia were careful to keep Duresa close. The fugitive
slave had been spurned by her lover, and she was visibly upset. The three
adventurers offered her comfort, reassuring her that things would get better.
Eventually, they arrived at a tavern called The Purple
Oasis. The innkeeper greeted them warmly and showed them to a table. The tavern
was filled with the usual assortment of travelers and locals, all looking for a
place to rest and relax.
Duresa sat down at the table and tried to compose herself.
She had been through a lot. The innkeeper, noticing the kindness of the
adventurers, offered Duresa a job as a serving maid. She gratefully accepted,
and soon she was bustling around the tavern, bringing food and drink to the
patrons.
But not all the patrons were friendly. A cat lord with a
snake's head for a tail watched the adventurers with a cold, calculating gaze.
They knew they had to be careful, lest they incur the wrath of the cat lords.
Sidling up to the group, a warlock smelling of damp warned
them of the dangers of the Purple City. “This is a place of broken dreams and
thoughtless greed, you should be careful of the perils that await you here”.
Despite the danger, the adventurers were determined to enjoy
their night in the Violet City. They ordered yellow beer, and soon they were
laughing and reminiscing about their adventures together. They told stories of
their first meeting in the city of Safranj, and of their battles against
strange creatures and powerful sorcerers.
Karnelia: "I remember when we first met in Safranj. I
was on a mission from the wine vampires, and you two were just starting out as
adventurers."
Jalosti: "Yeah, I remember. I was still an
undergraduate wizard, trying to prove myself. And Arcia, you were just a pirate
looking for a new crew."
Arcia: "That's right. I was still a pirate then,
sailing the Lenticular Sea. I had been exiled from my patrimony, and I was
looking for a new adventure. And then I met you two, and we became
inseparable."
Karnelia: "It's been a wild ride since then. We've
fought monsters, battled sorcerers, and braved the dangers of the Azure Ruins.
And now, here we are, in the Violet City."
Jalosti: "I can't wait to see what wonders and dangers
await us there. But first, let's finish our yellow beer and toast to our
friendship."
Arcia: "Here, here! To our friendship, and to our epic
journey!"
Karnelia: "To adventure!"
They were interrupted by a ne'er-do-well offering them cheap
blacklight lotus powder. The group of adventurers looked at the ruffian with
skepticism and disdain. They had heard stories of the powerful and dangerous
drug, and they knew that it was not something to be trifled with.
Nonetheless Jalosti was feeling adventurous and curious, and
when a group of students offered him a purple haze joint, he eagerly accepted.
The students grinned wickedly as they lit the joint and passed it to Jalosti.
As he inhaled the smoke, Jalosti felt a rush of dizziness
and disorientation. The world around him seemed to spin and swirl, and he felt
as if he was floating above the tavern.
He could hear the students laughing and talking, but their
words were garbled and distorted. He felt a sense of euphoria and detachment,
as if he was outside of his body, watching the scene unfold from afar.
The joint continued to make its way around the group, and
Jalosti continued to smoke it, feeling increasingly dizzy and detached. He knew
that he was taking a risk by smoking the strange drug, but the thrill of the
unknown was too great to resist.
As the effects of the purple haze joint wore off, he knew
that he had been foolish to accept the offer, and he resolved to be more
careful in the future. But the experience had also been exhilarating, and he
could not help but feel a sense of excitement at the thought of what other
strange and wondrous experiences awaited him in the Violet City.
The night passed in a blur of laughter and drunkenness, and
the adventurers eventually retired to their rooms, their heads spinning with
the effects of the yellow beer.
The next morning, they woke up with terrible hangovers, their heads pounding and their stomachs churning, to the sound of heavy knocking on their bedroom door.
Chapter 5
They groggily stumbled to their feet, and opened the door to
find a thrall of the cat lords standing on the threshold.
The thrall, a Purplelander human with a vacant expression,
held out a summons from the cat lords. The adventurers were being summoned to
the citadel, where a three-eyed cat lord lounged on a silk pillow.
The adventurers made their way to the citadel, the heart of
the city and the home of the cat lords. The
Citadel loomed over the Violet City, its towering spires reaching towards the
sky. The massive stone structure was covered in intricate carvings and symbols,
depicting the power and authority of the cat lords. They were greeted by a horned
black cat who nodded at them, allowing them to enter.
Inside the Citadel, the adventurers were awestruck by the
opulence and grandeur. They were amazed by the wealth and power on display. The
walls were adorned with intricate tapestries and golden chandeliers hung from
the ceiling. The floors were made of polished marble, and the air was filled
with the scent of exotic perfumes. But they also sensed a dark undercurrent of
sorcery and strange science.
"We need to be careful here," Arcia whispered to
her companions. "The cat lords may be powerful, but they are not to be
trusted."
They were led to a chamber where a three-eyed cat lord
lounged on a silk pillow, surrounded by a cadre of Purplelander human thralls. The
cat lord was a majestic creature, its fur shimmering with a deep, magenta hue.
Its eyes seemed to see into the very souls of those who looked upon it, and it
spoke with a voice that was both sweet and terrifying.
The cat lord looked at the adventurers with its three
piercing eyes, studying them for a moment before speaking. "I am Archon Kynosophia the Magnificent. You have been chosen to
embark on a most important mission," the cat lord said in a silky voice.
"Once every paradecadal conjunction, the Grand Observer, a powerful
psionic being who dwells in the Black City, offers supplicants a Null Object of
Contemplation. We need you to journey to the Black City and retrieve this
object for us."
Kynosophia explained that a Null Object of Contemplation is
a powerful and dangerous magical artifact that has the ability to manipulate
reality itself. It is said to be able to erase objects from existence, create
illusions, and even alter the fabric of time and space. It is highly sought
after by those who seek to wield its power, but it is also feared for its
potential to cause great destruction and chaos.
The adventurers listened attentively, their eyes wide with
excitement and fear. They knew that this mission would be dangerous, but they
also knew that it would be an incredible opportunity to prove their worth and
gain fame and fortune.
"We accept the mission," Karnelia di'Orca said,
speaking for the group. "We will journey to the Black City and retrieve
the Null Object of Contemplation for you."
The cat lord nodded, its tail flicking with approval.
"Excellent. You will be well rewarded for your efforts," the cat lord
said. "May the fates be with you on your journey."
With that, the adventurers left the citadel, filled with
determination and excitement for the epic journey ahead.
Chapter 6
The three adventurers stepped out into the vibrant and
chaotic streets of the Violet City. The air was filled with the sounds of
music, laughter, and the bustling of merchants and street performers. The city
was a melting pot of cultures, with various races and creatures mingling and
trading in the bustling bazaar. The air was thick with the scents of incense,
spices and perfumes, mixed with the smell of sweat and filth from the poor
quarters.
Karnelia: "I can't believe we accepted this mission
from Kynosophia. The Black City is a place of great danger and strange
magic."
Jalosti: "Yes, but think of the rewards. The Null
Object of Contemplation is said to grant unimaginable power to its wielder. We
could become legends."
Arcia: "But what if we fail? The Grand Observer is not
to be trifled with. He is a being of immense power and cunning."
Karnelia: "We will just have to be careful and use our
skills and wits to our advantage. And in the meantime, let's not dwell on it.
We have earned a night of celebration in the Violet City."
The adventurers made their way to Shéh Shah, the premier
water-pipe café of the city. The café was filled with sweet, fragrent smoke and
the sound of bubbling water, as patrons indulged in strange brews and
concoctions. The walls were adorned with intricate mosaics depicting the
adventures of the great cat lords, and the patrons lounged on plush cushions
sipping on their water pipes and chatting amiably. Karnelia, Jalosti and Arcia
took their seats and ordered a round of honeyed tea and the finest tobacco
blends.
As they smoked and sipped, they chatted with the other
patrons, learning of their adventures and schemes. They were approached by a
group of body snatchers, who offered them a lucrative job stealing a valuable
relic from one of the Violet City's temples. The heroes declined, making their
excuses as they left the establishment.
Feeling the need for some more rowdy entertainment, the
heroes left Shéh Shah and headed for Al Flogon, a notorious dive known for its
strong drinks and debauched revelry. The atmosphere inside was thick with the
smell of alcohol and sweat, and the patrons were engaged in all manner of
brawling, gambling and general mischief. The most popular drink at the bar was
the Purple Sin, a mix of potent spirits and hallucinogenic herbs. The drink was
said to grant the imbiber temporary powers of telepathy and telekinesis, but
also came with the risk of mind-altering hallucinations and addiction. The bar was
known as a hangout for apostates and blasphemers against the Holy and Multiple
Polypantheon. Nevertheless Karnelia, the wine vampire priest, was in her
element, sipping on rare wines and chatting with the other patrons.
Karnelia, Jalosti and Arcia quickly found themselves in the thick of it, joining in a drinking game with a group of burly abnegators and indulging in some friendly arm-wrestling with a group of Redland dwarves. Jalosti, the undergraduate wizard, stumbled drunkenly around the bar, muttering spells under his breath and he unsuccessfully tried to score more purple haze. As the night wore on and the drinks flowed, the heroes found themselves becoming increasingly drunk and rowdy.
At one point, Arcia's mutant vole escaped from her pocket
and began scampering around the tavern, causing chaos as it ran over tables and
knocked over the drinks of unsuspecting patrons. The heroes were eventually
thrown out of the tavern, stumbling into the streets of the Violet City in a
drunken stupor.
The night ended with the adventurers stumbling back to their
lodgings, their heads spinning from the wild carousing and the strange magic of
the Violet City. But tomorrow, they would set out on their epic journey to the
Black City, in search of the Null Object of Contemplation for the cat lord
Kynosophia. The adventure had only just begun.
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